![]() While investigating those locations, you’ll discover additional clues which will combine to form a “final revelation” pointing you towards the conclusion of the campaign. One of my biggest goals with this remix was to enrich the node-based structure of the campaign.Īs written, Eternal Lies has a fairly straight-forward structure: A short track of investigation takes you from New York to Savannah and then to a mansion in Los Angeles where you discover a book which contains clues pointing to four other locations scattered around the globe. They serve as a quick reference for running the campaign, but obviously also contain all of the other alterations and additions I’ve made. As with the dioramas and prop packets, these are broken down by location. I’m including my copies here because most of them have been altered or repurposed to fit into the rest of my campaign schema, but if you end up continuing to develop Eternal Lies material for your own tables I heartily encourage you to pop over to Yog-Sothoth and share your work with the larger community. But several of the props were originally developed by and shared by others on. Most of these props are original (albeit often sourced from period photographs and the like). (The CD is obviously anachronistic, but the ability to actually take the prop and play it is pretty awesome.) ![]()
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