![]() Blinded by the Light: The Riot Agents' flashbang grenade launchers.īigger on the Inside: How the Carryall Transporters' fuel tanks work, allowing them to carry absolutely everything without problems.Bifurcated Weapon: Pathfinders have underbarrel grenade launchers.BFG: They don't have many, but the Proton Collider, their Ultimate Weapon, certainly is one.Beam Spam: The Allies employ a multitude of laser-style weapons that damage, disable or otherwise hinder their enemies.Badass Longcoat: The Heavy Defenders have pinned-back, WW1 style trenchcoats.Awesome Personnel Carrier: The Assault Striker is a massive transport with room for up to 5 infantrymen who can fire out.Awesome Anachronistic Apparel: The Allied Rifleman wears a kilt.Averted with the Mesofortress Gunship's Lamprey manned anti-air fighters.Bulletproof Fashion Plate: The Rocketeers have a bulletproof dress uniform and stylish hair at all times.Cast from Hit Points: A Barkhausen Projector can disable the safeties to fire continuously at the cost of damaging itself. ![]() Chronic Hero Syndrome: The Allies fight for world peace and fundamental human rights without being asked to.This has bitten them in the ass many times since many regions do not actually want their "meddling". Colour-Coded Timestop: Effects that play with time are red or blue depending on if they speed it up or slow it down.Justified by the Doppler Effect changing the wavelength of light. Control Freak: The Allies are very PR conscious and really do not like media working against them.They also have far more influence in their member countries than they like to admit and enjoy that position. Cool Mask: Captain Rocket and the Rocketeers.The Achilles, their coolest planes, are actually fusion-powered rocketships with wings. Cryonics Failure: One of the reasons of freezing enemies in the first place.Defenseless Transports: Armoured Response Vehicles are capable of transporting infantry and have no way to defend themselves outside of crushing enemy infantry.Dressing as the Enemy: Spies can disguise themselves as enemy infantry.Subhunter Frigates can disguise themselves as enemy ships. While on the move, Heavy Defenders use grenade launchers good against light vehicles.Javelin Soldiers can toggle between using or not using their target painters, taking longer to acquire a lock but boosting the range and power of each shot.The Valkyrie has to unpack into an immobile form before it can fire. Guardian Tanks can switch between a conventional cannon and a target designator to paint enemies, doubling the damage they take.Rocket Pathfinders can switch between anti-tank and anti-air modes to defend against whichever threat is most pressing.Rocketeers can switch between flying and punching aircraft, or landing on the ground and punching infantry and light vehicles.Once deployed, they switch to using heavy anti-infantry machine guns.
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